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Devlog
Final Build and Demo Video!
December 03, 2024
by
TeamPickles
With the final changes going out, the final build of Lucky Shot has been built and commited with all feedback changes and a demo video to go along with it! - Lauren...
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Updated Target Score GUI
November 28, 2024
by
TeamPickles
As per Erica's suggested improvement new GUI has been implemented to represent the target objective score, this in addition to Kenbe's additional how to play information available from the main menu s...
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Target hit feedback
November 27, 2024
by
TeamPickles
Feedback provided by Dan was that the player is not getting any confirmation upon target hits, a new feature was added to the target behavior script. The new feature includes: when the target is hit ,...
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Prize win feature
November 27, 2024
by
TeamPickles
To further enhance the win loss feel. The player is now presented with plushies toys as prizes after each beaten level. This is present via the gui upon level completion and then will appear on the pl...
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Set Highest Score System Deprecated
November 23, 2024
by
TeamPickles
The setting highscore system has been deprecated as we are now using a level system. Previously the aim was simply to set the highest score possible and record it. However now with the level system ea...
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Rabbit Lane Switch
November 23, 2024
by
TeamPickles
Currently only a rabbit and duck target have been provided, no such ghost target exists at present. As ducks are only worth 1 point their behavior stays as is. This is the "easy" target. Rabbit Target...
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Level System
November 23, 2024
by
TeamPickles
Some refactoring was done to the win loss system to plug in the level system so that we could check if the current level was passed in order to decide if we would reload the current level or progress...
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Finished Environment
November 19, 2024
by
TeamPickles
I added toys, books and foliage. There's nothing much I can add without making it too distracting. It's a fast-paced game, exploration is not a part of it, so the environment can't be too flashy. Asse...
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Main Menu
November 19, 2024
by
TeamPickles
I. Main Menu (November 18 - 23, 2024) This is where the players will be first brought to which they can either start the game, exit the game, or click on the how to play panel. - I created the design...
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Updated Level System
November 19, 2024
by
TeamPickles
Salvatore Scopelliti - In the enhanced edition, there are three levels: Stage 1 (30 points) • Stage 2 (35 points) • Stage 3 (40 points)...
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Enhanced Environment
November 19, 2024
by
TeamPickles
Samuel Waters - When we first made our decision to create this enhanced edition I asked if I should redo the entire carnival set, but it was decided that simply updating the environment would suffice...
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Target Animations
November 19, 2024
by
TeamPickles
Ericca Bernessa - Updating animations and models, UI and more...
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Target Behaviours
November 19, 2024
by
TeamPickles
Salvatore Scopelliti - Updated behaviours for the targets. The Rabbit will rise and fall, appearing to jump as they cross the lane. The new Ghost target, exclusive to this Enhanced Edition, will fade...
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Lucky Shot Enhanced Edition
November 19, 2024
by
TeamPickles
Here at Pickled Games we are proud to announce the new and improved LUCKY SHOT: ENHANCED EDITION for Windows available on Steam and GOG circa 2025. We listened to your includes updated environments, m...
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